Druggernaut127's Uploads

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posted by Druggernaut127 4 days ago on Realistic 4x4 base
I've already designed on that works like the bmw x5 cv joint but it's massive (7 blocks in diameter) other that it works like a beauty
posted by oziboy 4 days ago on Realistic 4x4 base
Looking good, my problem with my design are the front wheels

it's not the RTC because honestly that's freaking easy

the issue is, I have no single idea how I'm supposed to make the wheels turn around their own axis

and it really really bothers me

RTC isn't even important right now

Also, we have to design a CV joint that doesn't require the mod
posted by RadiactivePotato 4 days ago on Fixed it

Thanks man here's the final version
http://www.besiegedownloads.com/machine/35663
posted by Druggernaut127 5 days ago on Realistic 4x4 base
http://forum.spiderlinggames.co.uk/index.php?threads/constant-velocity-joint-mod-spaar-s-modloader-v0-4.1604/page-2
You will need the cv joints mod it is available here
posted by Druggernaut127 5 days ago on Realistic Rock Crawler
btw sorry for my style of uploading (multiple creations in a row) but data is expensive so gotta make the most of it lol
posted by oziboy 1 week ago on Diff+Drivetrain Power delivery
I skip using small braces and just make the creation itself huge

It's just small detail opposed to a creation that has much more value if it works, and resizing it would be the second step.

You brought me on a few ideas with this creation, actually

After sleeping over it I think we should step off the idea of CV joints for now, it's bottlenecking our reasoning because it already exists
I realized adding suspension, independently, to the rear wheels in this creation is very simple

All you have to do is rise it slightly further, or make it adapt, and add another cog that's connected to the holder for the rear wheel's cog

It creates bulk but I suppose it'll work

I'll reupload this creation with what I mean and link it

About front wheels, good, I suppose I'm going to have to make my own type of wheel in order to make it actually spin around its own axis... after 4 wheels I have to lower the speed because I also try to make sure it's a realistic one (as if it were a real one, as in, there is air inside of it, you get my point)

I'll just add suspension for now
posted by Druggernaut127 2 weeks ago on Diff+Drivetrain Power delivery
Oziboy my driveshaft is very similar, I have tried something similar to supply power to the wheels from the diff but I've only recently started modding and I'm still struggling with the bracing at extremely small sizes
posted by Druggernaut127 2 weeks ago on Diff+Drivetrain Power delivery
When i get a chance I'll see what I can come up with, haven't really looked at this machine in the past month
posted by oziboy 2 weeks ago on Diff+Drivetrain Power delivery
You should have used a cardan in order to couple the wheels to the differential, and then added a suspension on the wheels independently

But there is an issue, a cardan makes an elliptic shape and I have no idea how to fix that
posted by Druggernaut127 2 weeks ago on Insect (help please)
Yea oziboy, last night I managed to get a much better quadrupedal movement going the kinda pushes down and back but still runs into similar issues, like you said the arc motion seems to be the problem still
posted by oziboy 2 weeks ago on Insect (help please)
I'm going to see what I can do to give it a better movement shape... it's not going to run if it's an arc